ratbrain®
CO-OP ESCAPE
TWO MINDS. ONE WAY OUT.

No one left behind

You hold the switch. I’ll open the door. Two partners. One way out.

CHAPTER 01 · The First EscapeNO ONE LEFT BEHINDOne prison · Five gates · Two minds
DormitoryGuards patrol in real time
PLAYING · RAT
Take Rat through the dorm vent and open the gate from the other side.↗ N
W A S D/ Arrow keys · Move
QSwitch partner
EUse / Open
Guards keep moving. Leave your partner in cover before switching.
Your escape route THE WAY OUT0 / 5 gates
NO ONE LEFT BEHIND

Three controls. Real teamwork.

Move with WASD or the arrow keys. Q switches partners; E uses a nearby switch. Up moves toward the upper-left, right toward the upper-right. The other partner stays put and can still be spotted.

Rat: small spaces, big opportunities

Crawl through vents, release inside latches, take the keycard and hold the control button. Go where Byte cannot.

Byte: hold the way open

Push the heavy cart, hold pressure plates, hack security and operate the main gate. After opening a door, switch back and bring your partner through.

Dormitory → Canteen → Yard → Guard post → Main gate. Open the gates together. A checkpoint saves when both partners enter a new area. Both must reach the escape line to win.

↯ Live stealth

Guards and carts keep moving. Stay out of yellow vision cones; hide behind walls, furniture or in cyan cover before alert turns red. The radio distracts the duty guard for 8 seconds.

⌘ Think & move

The world stops while you think. A move or interaction advances patrols. Space waits, Z undoes, and Q switches without spending a turn.